In-game asset done in collaboration with Abner Marin (Model).
I did the texturing and shaders for Unity and Unreal using Substance.
The rest of the images were rendered in Substance using Iray.
Check out Abner Marin model without textures here:
https://www.artstation.com/artwork/bL3OG
Abner Marin model:
https://www.artstation.com/artwork/bL3OG